![]() ![]() Some people might be put off by the front cover and childish theme of the game. There is no luck in this game but there’s also not a whole lot of deep thinking. The rule book is a small leaflet (about the size of an average hand) and it’s easy and quick to read through. The package comes with an insert that fits everything perfectly. They’re quite solid, and when I opened the box I assumed all sheep printed on them would be the same, but to my surprise… all sixteen are different! The sheep graphics are cute and comical. The tile boards are thick and the tokens certainly don’t feel cheap. Not only is it simple and fun, but also the components are awesome and very durable. Even though it’s a short game, there is still some thought that can be put onto each move making it an enjoyable game for some people. The mechanics to this game are very simple and easy to teach or learn. This goes on till no more sheep tokens can be moved then everyone determines who has the most sheep occupying the most pastures. Players each take turns choosing ONE of their stack of sheep tokens (taking at least one OR more AND leaving at least one OR more behind) and moving it directionally through one of the sides of the hexagon pasture and moving it straight till it hits another stack of sheep or the edge of board (no jumping on any sheep). I think it’s better to just place it anywhere on the outside perimeter of the tiles. Maybe in a two player it would be less confusing. Some won’t even remember where every one of their own tiles are once everything is put together. The rules state players to place their stack onto their own pasture tile, but I think that would be a little confusing. Then every player takes their stack of 16 sheep tokens and places it wherever they see fit on an edge of the board (this part can also be strategic because you don’t want to place it where it can lead you to be trapped easily and therefore, you won’t be able to spread the rest of your trapped sheep to other pastures). GameplayĮvery player is given four pasture tiles, each taking turns placing it down till all pasture tiles are placed creating a random shaped board. It’s not a gamer’s game, but rather a game for people who don’t want to be involved with much heavy thinking and could possibly be a breath of fresh air from playing your typical big store board games. ![]() Some might be fooled by the simplicity of the game but there is still a little room for some strategy and tactics. It’s not a difficult game to teach or learn. The red sheep occupy 10 connected pastures, whereas the white sheep only occupy 9 connected pastures.Battle Sheep is a cute, fun, slight “take that” type of game. In the case of a tie: If two or more players occupy the same number of pastures at the end of the game, the player with the largest herd of sheep (meaning the longest chain of sheep connected by at least one side) wins the game.Įxample: The red sheep and the white sheep both occupy 15 pastures. When all the players can no longer move any of their sheep, the player who occupies the most pastures wins! You are out of the game when you can no longer move any of your sheep. If your sheep stack is blocked on all sides by other sheep, then it is trapped and can no longer be moved. cannot go any farther (usually taking you to the perimeter of the field).Įxample: The black sheep stack can move to either:ġ one of the pastures on the perimeter of the field.Ģ the pasture immediately in front of the blue sheep.Leave your original stack where it is and move your entire new stack as far as it can go in a straight line until you either: Split one of your sheep stacks into two stacks (you choose how many sheep go into each stack, but both stacks must contain at least one sheep). ![]() The youngest player starts, then play passes clockwise. Move your sheep to claim the biggest portion of the playing field by blocking your opponents from moving in! Game Play Each player should start on their own pasture board to spread out the stacks. Starting with the youngest player and moving clockwise, each player places their starting sheep stack on one of the pastures on the outside perimeter of the playing field. ![]() Players take turns arranging their pasture boards together to create the playing field.Īll boards should be connected by at least one side. Note: If there are less than 4 players, you will not use all the pasture boards included in the game box.
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